Name: XANTHA
Class: Sorceress
Level: 5
Race: Human
Alignment: Neutral Good
Background: Nomad
Traits: Brave, curious, loyal, kind
SPECIAL FEATURES
Sorcerous origin:
Chaos magic. You can use chaos magic to alter reality and create unpredictable effects.
Racial trait: Human determination. Once per day you can repeat a failed roll.
Talents:
- Mental contact. You can communicate telepathically with any creature you can see within 9 m.
- Viper tongue. When you make a Charisma roll to deceive or persuade someone, you can use your sorcerer bonus instead of your normal bonus.
- Aard sign. You can cast the Aard sign as an additional action once per turn. The Aard sign is a telekinetic push that affects a creature or an object you can see within 18 m. You must make an attack roll with sorcery against the target. If you hit, the target takes 1d8 points of bludgeoning damage and must succeed on a Strength saving throw or be pushed 3 m back and fall to the ground.